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	<title>Voooz.com &#187; 3D Max</title>
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		<title>3D Character Amazing Images – Wallpapers</title>
		<link>http://voooz.com/2010/01/01/3d-character-amazing-images-wallpapers/</link>
		<comments>http://voooz.com/2010/01/01/3d-character-amazing-images-wallpapers/#comments</comments>
		<pubDate>Sat, 02 Jan 2010 00:19:36 +0000</pubDate>
		<dc:creator>Sara J</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[3D Max]]></category>
		<category><![CDATA[office]]></category>
		<category><![CDATA[success]]></category>
		<category><![CDATA[wallpaper]]></category>
		<category><![CDATA[Wallpapers]]></category>

		<guid isPermaLink="false">http://voooz.com/?p=2090</guid>
		<description><![CDATA[3d Character have Great Eye caching power, because they are very flexible with users mind. Today i m showing you some different stuff as compare to old, 3d Office characters. These are related with office, success and business environment with lots of cool emotions. Mostly designers using 3d max making for 3d character, because in [...]]]></description>
			<content:encoded><![CDATA[<p><img style="display:none;" src="http://media.voooz.com/thumb/3D-Character-Amazing-big.jpg" alt="" />3d Character have Great Eye caching power, because they are very flexible with users mind.</p>
<p>Today i m showing you some different stuff as compare to old, 3d Office characters.</p>
<p>These are related with office, success and business environment with lots of cool emotions.</p>
<p>Mostly designers using 3d max making for 3d character, because in 3d max have lots of options to make a new effective and strong character.</p>
<p><span id="more-2090"></span></p>
<div class="spacer100">&nbsp;</div>
<div class="image_box"><img src="http://media.voooz.com/2010/01/23/char001.jpg" alt="" /></div>
<div class="image_box"><img src="http://media.voooz.com/2010/01/23/char002.jpg" alt="" /></div>
<div class="image_box"><img src="http://media.voooz.com/2010/01/23/char003.jpg" alt="" /></div>
<div class="image_box"><img src="http://media.voooz.com/2010/01/23/char004.jpg" alt="" /></div>
<div class="image_box"><img src="http://media.voooz.com/2010/01/23/char005.jpg" alt="" /></div>
<div class="image_box"><img src="http://media.voooz.com/2010/01/23/char006.jpg" alt="" /></div>
<div class="image_box"><img src="http://media.voooz.com/2010/01/23/char007.jpg" alt="" /></div>
<div class="image_box"><img src="http://media.voooz.com/2010/01/23/char008.jpg" alt="" /></div>
<div class="image_box"><img src="http://media.voooz.com/2010/01/23/char009.jpg" alt="" /></div>
<div class="image_box"><img src="http://media.voooz.com/2010/01/23/char010.jpg" alt="" /></div>
<div class="image_box"><img src="http://media.voooz.com/2010/01/23/char011.jpg" alt="" /></div>
<div class="image_box"><img src="http://media.voooz.com/2010/01/23/char012.jpg" alt="" /></div>
<div class="image_box"><img src="http://media.voooz.com/2010/01/23/char013.jpg" alt="" /></div>
<div class="image_box"><img src="http://media.voooz.com/2010/01/23/char014.jpg" alt="" /></div>
<div class="image_box"><img src="http://media.voooz.com/2010/01/23/char015.jpg" alt="" /></div>
<div class="image_box"><img src="http://media.voooz.com/2010/01/23/char016.jpg" alt="" /></div>
<div class="image_box"><img src="http://media.voooz.com/2010/01/23/char017.jpg" alt="" /></div>
<div class="image_box"><img src="http://media.voooz.com/2010/01/23/char018.jpg" alt="" /></div>
<div class="image_box"><img src="http://media.voooz.com/2010/01/23/char019.jpg" alt="" /></div>
<div class="image_box"><img src="http://media.voooz.com/2010/01/23/char020.jpg" alt="" /></div>
<div class="image_box"><img src="http://media.voooz.com/2010/01/23/char021.jpg" alt="" /></div>
<div class="image_box"><img src="http://media.voooz.com/2010/01/23/char022.jpg" alt="" /></div>
<div class="image_box"><img src="http://media.voooz.com/2010/01/23/char023.jpg" alt="" /></div>
<div class="image_box"><img src="http://media.voooz.com/2010/01/23/char024.jpg" alt="" /></div>
<div class="image_box"><img src="http://media.voooz.com/2010/01/23/char025.jpg" alt="" /></div>
<div class="image_box"><img src="http://media.voooz.com/2010/01/23/char026.jpg" alt="" /></div>
<div class="image_box"><img src="http://media.voooz.com/2010/01/23/char027.jpg" alt="" /></div>
<div class="image_box"><img src="http://media.voooz.com/2010/01/23/char028.jpg" alt="" /></div>
<div class="image_box"><img src="http://media.voooz.com/2010/01/23/char029.jpg" alt="" /></div>
<div class="image_box"><img src="http://media.voooz.com/2010/01/23/char030.jpg" alt="" /></div>
<div class="image_box"><img src="http://media.voooz.com/2010/01/23/char031.jpg" alt="" /></div>
<div class="image_box"><img src="http://media.voooz.com/2010/01/23/char032.jpg" alt="" /></div>
<div class="image_box"><img src="http://media.voooz.com/2010/01/23/char033.jpg" alt="" /></div>
<div class="image_box"><img src="http://media.voooz.com/2010/01/23/char034.jpg" alt="" /></div>
<div class="image_box"><img src="http://media.voooz.com/2010/01/23/char035.jpg" alt="" /></div>
<div class="image_box"><img src="http://media.voooz.com/2010/01/23/char036.jpg" alt="" /></div>
<div class="image_box"><img src="http://media.voooz.com/2010/01/23/char037.jpg" alt="" /></div>
<div class="image_box"><img src="http://media.voooz.com/2010/01/23/char038.jpg" alt="" /></div>
<div class="image_box"><img src="http://media.voooz.com/2010/01/23/char039.jpg" alt="" /></div>
<div class="image_box"><img src="http://media.voooz.com/2010/01/23/char040.jpg" alt="" /></div>
<div class="image_box"><img src="http://media.voooz.com/2010/01/23/char041.jpg" alt="" /></div>
<div class="image_box"><img src="http://media.voooz.com/2010/01/23/char042.jpg" alt="" /></div>
<div class="image_box"><img src="http://media.voooz.com/2010/01/23/char043.jpg" alt="" /></div>
<div class="image_box"><img src="http://media.voooz.com/2010/01/23/char044.jpg" alt="" /></div>
<div class="image_box"><img src="http://media.voooz.com/2010/01/23/char045.jpg" alt="" /></div>
<div class="image_box"><img src="http://media.voooz.com/2010/01/23/char046.jpg" alt="" /></div>
<div class="image_box"><img src="http://media.voooz.com/2010/01/23/char047.jpg" alt="" /></div>
<div class="image_box"><img src="http://media.voooz.com/2010/01/23/char048.jpg" alt="" /></div>
<div class="image_box"><img src="http://media.voooz.com/2010/01/23/char049.jpg" alt="" /></div>
<div class="image_box"><img src="http://media.voooz.com/2010/01/23/char050.jpg" alt="" /></div>
]]></content:encoded>
			<wfw:commentRss>http://voooz.com/2010/01/01/3d-character-amazing-images-wallpapers/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>3D Max Tutorials – Morph Facial Animation by Merlyn Lear</title>
		<link>http://voooz.com/2009/11/22/3d-max-tutorials-morph-facial-animation-by-merlyn-lear/</link>
		<comments>http://voooz.com/2009/11/22/3d-max-tutorials-morph-facial-animation-by-merlyn-lear/#comments</comments>
		<pubDate>Mon, 23 Nov 2009 05:50:22 +0000</pubDate>
		<dc:creator>Sara J</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[3D Max]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[chara]]></category>
		<category><![CDATA[character]]></category>
		<category><![CDATA[Tutorials-2]]></category>

		<guid isPermaLink="false">http://www.voooz.com/?p=1123</guid>
		<description><![CDATA[I would like to present a new tutorial for 3d users, this 3d tutorial create by Merlyn Lear, but i have took the data and other visuals from 3dtotal.com That is outstanding tricks for beginners in 3d max, because these tweaks are really awesome and so simple for anyone. easy to follow and such impressive [...]]]></description>
			<content:encoded><![CDATA[<p><img style="display:none;" src="http://media.voooz.com/thumb/big-3dmax.jpg" alt="" />I would like to present a new tutorial for 3d users, this 3d tutorial create by Merlyn Lear, but i have took the data and other visuals from 3dtotal.com</p>
<p>That is outstanding tricks for beginners in 3d max, because these tweaks are really awesome and so simple for anyone. easy to follow and such impressive results in 3dmax. I like it.</p>
<p>Anyone read and just follow the process, its so simple to learn. i hope you like my post about this tutorial, i am coming with more tutorial in coming days.</p>
<p><span id="more-1123"></span></p>
<div class="spacer100">&nbsp;</div>
<p><strong>Morph process :</strong><br />
<strong>1st Step</strong> A control model is duplicated a number of times using reference copies. These reference copies will act as the ‘morph targets’. The control model acts as the original model and should be modified if you want to modify all the morph models at the same time i.e. change shape of face, nose, eyes etc. This makes global modifications easy.</p>
<div class="image_box"><img src="http://media.voooz.com/2010/01/15/tutorial001.jpg" width="525px" /></div>
<p><strong>2nd Step</strong> On each of the reference copies an edit poly stack is added and the mesh is deformed into the right morph expression. If you’re not happy with the shape of the morph add a new edit poly stack and delete the previous added stack. This will revert the morph into its original form. Turning on &amp; off the stack will help you see the changes you have made to the morph</p>
<div class="image_box"><img src="http://media.voooz.com/2010/01/15/tutorial002.jpg" width="525px" /></div>
<p>A total of 11 morph targets will need to be created for the primary expressions. Note that the teeth have been included in the morph mesh.</p>
<div class="image_box"><img src="http://media.voooz.com/2010/01/15/tutorial003.jpg" width="525px" /></div>
<p><strong>Left / right eye close</strong><br />
For blinks and wide-awake expressions</p>
<p><strong>Left / right smile</strong><br />
For smiles and sulk expressions</p>
<p><strong>Jaw open</strong><br />
For Jaw movements</p>
<p><strong>Jaw slide</strong><br />
For unsure facial expressions</p>
<p><strong>Bottom lip drop</strong><br />
For Speech, grins</p>
<p><strong>Top lip up</strong><br />
For sneering and speech</p>
<p><strong>Kiss</strong><br />
For kiss expressions, speech and wide mouth.</p>
<p><strong>3rd Step</strong> Once you have created the morphs you can generate a reference clone of the control model to generate a morpher model. This will be used to blend the facial expressions and used for rendering.</p>
<p>Add a morpher modifier to the morpher ‘render’ head and if needed add a skin modifier placed above it to match it to the characters body position.</p>
<div class="image_box"><img src="http://media.voooz.com/2010/01/15/tutorial004.jpg" width="525px" /></div>
<p><strong>(Tip)</strong> If you want to copy the body’s skin modifier to the head simply select the skin stack on the body and drag it onto the head.</p>
<p>If you want to copy the skin stack over to the head as an instance simply hold ‘CTL’ and drag it onto the head.The instance stack will appear in an italic slanted font.</p>
<p>This process works best when using envelopes for bones.</p>
<div class="image_box"><img src="http://media.voooz.com/2010/01/15/tutorial005.jpg" width="525px" /></div>
<p>To finish off a set of eyes are added to the head and a LookAt constraint is added to their rotations to target a helper point. Simply move the helper point to make the characters eyes look at the point of focus.</p>
<div class="image_box"><img src="http://media.voooz.com/2010/01/15/tutorial006.jpg" width="525px" /></div>
<p><strong>4th Step</strong> Once you have added the morpher modifier you can load in the morph targets with the ‘load multiple targets’ button in the morph modifier menu. Then simply select the morph targets you wish to use.</p>
<div class="image_box"><img src="http://media.voooz.com/2010/01/15/tutorial007.jpg" width="525px" /></div>
<p>With each of the morph targets loaded, you will need to set the morph limits in ‘channel limits’. This option is greyed out when ‘global limits’ are applied in the ‘global parameters’ in the ‘morph modifier’.</p>
<div class="image_box"><img src="http://media.voooz.com/2010/01/15/tutorial008.jpg" width="525px" /></div>
<p><strong>(Tip)</strong> if you modify a morph target you will need to have this updated in the morph modifier. Click on the update button to have the latest targets reloaded.</p>
<div class="image_box"><img src="http://media.voooz.com/2010/01/15/tutorial009.jpg" width="525px" /></div>
<p><strong>Overview :</strong></p>
<div class="image_box"><img src="http://media.voooz.com/2010/01/15/tutorial010.jpg" width="525px" /></div>
<p><strong>(Tip)</strong> Morphing can also be used to generate random faces. This can be used for crowds where you may wish to reuse the same mesh &amp; morph sets while mixing it with new morphs and texture replacements to generate new people.</p>
<div class="image_box"><img src="http://media.voooz.com/2010/01/15/tutorial011.jpg" width="525px" /></div>
<div class="image_box"><img src="http://media.voooz.com/2010/01/15/tutorial012.jpg" width="525px" /></div>
<div class="image_box"><a href="http://www.merlynlear.com/" target="_blank" rel="nofollow">Data Source</a></div>
]]></content:encoded>
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		<slash:comments>4</slash:comments>
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